Pong is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released on November 29, 1972.
It was one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement.
Pong was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay.
Eventually, Atari's competitors released new types of video games that deviated from Pong's original format to varying degrees, and this, in turn, led Atari to encourage its staff to move beyond Pong and produce more innovative games themselves.
Atari released several sequels to Pong that built upon the original's gameplay by adding new features.
During the 1975 Christmas season, Atari released a home version of Pong exclusively through Sears retail stores. The home version was also a commercial success and led to numerous clones. The game was remade on numerous home and portable platforms following its release.
Pong is part of the permanent collection of the Smithsonian Institution in Washington, D.C., due to its cultural impact.
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Pong is a two-dimensional sports game that simulates table tennis. The player controls an in-game paddle by moving it vertically across the left or right side of the screen. They can compete against another player controlling a second paddle on the opposing side. Players use the paddles to hit a ball back and forth. The goal is for each player to reach eleven points before the opponent; points are earned when one fails to return the ball to the other.
Pong was the first game developed by Atari. After producing Computer Space, Bushnell decided to form a company to produce more games by licensing ideas to other companies. The first contract was with Bally Manufacturing Corporation for a driving game. Soon after the founding, Bushnell hired Allan Alcorn because of his experience with electrical engineering and computer science; Bushnell and Dabney also had previously worked with him at Ampex. Prior to working at Atari, Alcorn had no experience with video games.
Bushnell had originally planned to develop a driving video game, influenced by Chicago Coin's Speedway (1969) which at the time was the biggest-selling electro-mechanical game at his amusement arcade. However, Bushnell had concerns that it might be too complicated for Alcorn's first game.
The Pong arcade games manufactured by Atari were a great success. The prototype was well received by Andy Capp's Tavern patrons; people came to the bar solely to play the game. Following its release, Pong consistently earned four times more revenue than other coin-operated machines.
Bushnell felt the best way to compete against imitators was to create better products, leading Atari to produce sequels in the years following the original's release: Pong Doubles, Super Pong, Ultra Pong, Quadrapong, and Pin-Pong.
More information: Pong Game
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