The film was directed by John Lasseter (in his feature directorial debut), and written by Joss Whedon, Andrew Stanton, Joel Cohen, and Alec Sokolow from a story by Lasseter, Stanton, Pete Docter, and Joe Ranft.
The film features the voices of Tom Hanks, Tim Allen, Don Rickles, Wallace Shawn, John Ratzenberger, Jim Varney, Annie Potts, R. Lee Ermey, John Morris, Laurie Metcalf, and Erik von Detten. Taking place in a world where toys come to life when humans are not present, the plot focuses on the relationship between an old-fashioned pull-string cowboy doll named Woody and a modern astronaut action figure, Buzz Lightyear, as they evolve from rivals competing for the affections of their owner, Andy Davis, to friends who work together to be reunited with Andy after being separated from him.
Following the success of their 1988 short film Tin Toy, Pixar was approached by Disney to produce a computer-animated feature film told from a small toy's perspective. Lasseter, Stanton, and Docter wrote early story treatments, which were rejected by Disney, who wanted the film's tone to be edgier.
After several disastrous story reels, production was halted and the script was rewritten to better reflect the tone and theme Pixar desired: toys deeply want children to play with them, and... this desire drives their hopes, fears, and actions. The studio, then consisting of a relatively small number of employees, produced the film under only minor financial constraints.
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Toy Story premiered at the El Capitan Theatre in Los Angeles, California, on November 19, 1995, and was released in theatres in North America on November 22, 1995.
It was the highest-grossing film during its opening weekend, eventually grossing over $373 million worldwide, making it the second highest-grossing film of 1995.
The film received critical acclaim, and holds a rare 100% approval rating on Rotten Tomatoes. It was praised for the technical innovation of the 3D animation, wit and thematic sophistication of the screenplay, musical score, and vocal performances (particularly Hanks and Allen); it is considered by many to be one of the best animated films ever made.
The film received three Academy Award nominations: Best Original Screenplay (the first animated film to be nominated for this award), Best Original Song for "You've Got a Friend in Me", and Best Original Score, as well as winning a Special Achievement Academy Award.
In 2005, the United States Library of Congress selected the film for preservation in the National Film Registry for being culturally, historically, or aesthetically significant. The success of Toy Story launched a multimedia franchise and a series of three sequels, starting with Toy Story 2 (1999).
In 1988, Lasseter produced the short film Tin Toy told from the perspective of a toy, referencing Lasseter's love of classic toys. It won the 1989 Academy Award for Best Animated Short Film, the first computer-generated film to do so.
The original treatment for Toy Story, drafted by Lasseter, Andrew Stanton, and Pete Docter, had little in common with the eventually finished film. It paired Tinny, the one-man band from Tin Toy, with Woody, a ventriloquist's dummy, and sent them on a sprawling odyssey.
Under Katzenberg, Woody was the main villain, abusing the other toys until they rallied against him; after Disney executives saw the storyboards, they relinquished creative control to Pixar.
The core idea of Toy Story was present from the first treatment onward: that toys deeply want children to play with them, and that this desire drives their hopes, fears, and actions. Katzenberg felt the original treatment was problematic and told Lasseter to reshape Toy Story as more of an odd-couple buddy picture, and suggested they watch some classic buddy films, such as The Defiant Ones and 48 Hrs., in which two characters with different attitudes are thrown together and have to bond.
Lasseter, Stanton, and Docter emerged in early September 1991 with the second treatment, and although the lead characters were still Tinny and the dummy, the outline of the final film was beginning to take shape.
Toy Story had a large impact on the film industry with its innovative computer animation. After the film's debut, various industries were interested in the technology used for the film.
Graphics chipmakers desired to compute imagery similar to the film's animation for personal computers; game developers wanted to learn how to replicate the animation for video games; and robotics researchers were interested in building artificial intelligence into their machines that compared to the film's lifelike characters.
Toy Story left an impact with its catchphrase To Infinity and Beyond, sequels, and software, among others.
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